analytics ConVars
Every variable and command in the analytics namespace that a Rust dedicated server lists, 18 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.
Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.
18 entries
Variables 14
| ConVar | Value | Description |
|---|---|---|
| analytics.analytics_bulk_container_url | "" | Azure blob container url for use with client secret authentication |
| analytics.analytics_bulk_upload_url | "" | Azure blob container url + SAS token, enables a more efficient upload method |
| analytics.analytics_header | X-API-KEY | Header key of secret when uploading analytics |
| analytics.analytics_secret | "" | Header secret value when uploading analytics |
| analytics.azure_client_id | "" | Azure client id for authentication |
| analytics.azure_client_secret | "" | Azure client secret for authentication |
| analytics.azure_tenant_id | "" | Azure tenant id for authentication |
| analytics.dryrun | False | Executes entire flow without actually sending out anything |
| analytics.gameplay_analytics | False | Toggle whether gameplay analytics is collected |
| analytics.gameplay_rpc_analytics | True | Toggle whether gameplay rpc logging is collected |
| analytics.gameplay_tick_analytics | False | Toggle whether gameplay tick analytics is collected |
| analytics.log | False | |
| analytics.performance_analytics | True | Toggle to turn off server performance collection |
| analytics.server_analytics_url | https://gw.facepunch.com/analytics/rust/server |
Commands 4
| Command | Description |
|---|---|
| analytics.resetstats | |
| analytics.stats | |
| analytics.tablestats | |
| analytics.uploaderstats |
Back to the list of all namespaces.
Skip the manual work: install the Panelra agent
Wipes, updates, restarts, plugins and crash alerts for your Rust servers, from one dashboard. One install command on your Linux host, no inbound ports for the agent.
Free during the open beta. Pricing will be announced before the beta ends.