antihack ConVars

Every variable and command in the antihack namespace that a Rust dedicated server lists, 129 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.

Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.

129 entries

Variables 129

ConVarValueDescription
antihack.admincheatTrue
antihack.build_inside_check2
antihack.build_losradius0.01
antihack.build_losradius_sleepingbag0.3
antihack.build_terraincheckTrue
antihack.build_vehiclecheckTrue
antihack.check_mount_distance1
antihack.debuglevel1
antihack.enforcementlevel1
antihack.explosive_vehicle_parent_damage_deployablesFalseShould explosives parented to vehicles damage deployables
antihack.eye_clientframes2
antihack.eye_distance_parented_mounted_forgiveness2
antihack.eye_forgiveness0.4
antihack.eye_history_forgiveness0.1
antihack.eye_history_penalty100
antihack.eye_losradius0.158
antihack.eye_noclip_backtracking0.01
antihack.eye_noclip_cutoff0.06
antihack.eye_noclip_margin0.25
antihack.eye_penalty0
antihack.eye_protection4
antihack.eye_serverframes2
antihack.eye_terraincheckTrue
antihack.eye_vehiclecheckTrue
antihack.flyhack_extrusion2
antihack.flyhack_forgiveness_horizontal1.5
antihack.flyhack_forgiveness_horizontal_inertia10
antihack.flyhack_forgiveness_vertical1
antihack.flyhack_forgiveness_vertical_inertia7
antihack.flyhack_margin0.1
antihack.flyhack_maxsteps15
antihack.flyhack_penalty100
antihack.flyhack_protection3
antihack.flyhack_rejectTrue
antihack.flyhack_stepsize0.1
antihack.forcepositionTrue
antihack.hotbar_network_mode0
antihack.impact_effect_distance_forgiveness0.45
antihack.maxdeltatime1
antihack.maxdesync0.8
antihack.maxviolation100
antihack.melee_backtracking0.01
antihack.melee_clientframes2
antihack.melee_entity_bounds_radius0.05
antihack.melee_forgiveness0.5
antihack.melee_los_entity_realposTrue
antihack.melee_los_entity_realpos_distance1.3
antihack.melee_losforgiveness0.2
antihack.melee_penalty0
antihack.melee_protection5
antihack.melee_serverframes2
antihack.melee_terraincheckTrue
antihack.melee_vehiclecheckTrue
antihack.mesh_inside_check_distance50
antihack.modelstateTrue
antihack.noclip_backtracking0.01
antihack.noclip_margin0.16
antihack.noclip_margin_dismount0.22
antihack.noclip_maxsteps15
antihack.noclip_penalty0
antihack.noclip_protection3
antihack.noclip_rejectTrue
antihack.noclip_stepsize0.1
antihack.objectplacementTrue
antihack.parenthistoryTrue
antihack.projectile_anglechange60
antihack.projectile_backtracking0.01
antihack.projectile_clientframes2
antihack.projectile_damagedepth2
antihack.projectile_defaultcheckTrue
antihack.projectile_deployedcheckTrue
antihack.projectile_desync1
antihack.projectile_distance_forgiveness_minimum25
antihack.projectile_forgiveness0.5
antihack.projectile_impactspawndepth1
antihack.projectile_losforgiveness0.2
antihack.projectile_penalty0
antihack.projectile_positionoffsetTrue
antihack.projectile_protection6
antihack.projectile_serverframes2
antihack.projectile_terraincheckTrue
antihack.projectile_trajectory2
antihack.projectile_trajectory_update0.02
antihack.projectile_update_limit4
antihack.projectile_vehiclecheckTrue
antihack.projectile_velocitychange1.1
antihack.relaxationpause10
antihack.relaxationrate0.1
antihack.reportingFalse
antihack.rpc_timer_forgiveness1
antihack.rpcstallfade2.5
antihack.rpcstallmode1
antihack.rpcstallthreshold0.8
antihack.server_occlusion_admin_bypassFalse
antihack.server_occlusion_blocked_grid_threshold0
antihack.server_occlusion_cachingTrue
antihack.server_occlusion_disable_losFalse
antihack.server_occlusion_disable_sleeper_losFalse
antihack.server_occlusion_neighbour_threshold2
antihack.server_occlusion_save_gridTrue
antihack.server_occlusion_use_neighbour_thresholdsFalse
antihack.speedhack_forgiveness2
antihack.speedhack_forgiveness_inertia10
antihack.speedhack_penalty0
antihack.speedhack_protection3
antihack.speedhack_rejectTrue
antihack.speedhack_slopespeed10
antihack.speedhack_water_threshold0.4
antihack.stall_position_restrictionsTrue
antihack.strict_mount_checks1
antihack.terrain_check_geometryFalse
antihack.terrain_killTrue
antihack.terrain_padding0.3
antihack.terrain_penalty100
antihack.terrain_protection1
antihack.terrain_timeslice64
antihack.terrain_vehicle_seat_padding0.3
antihack.tick_buffer_noclip_threshold2
antihack.tick_buffer_preventionsTrue
antihack.tick_buffer_reject_threshold3
antihack.tick_buffer_server_lag_threshold0.3
antihack.tick_distance_forgiveness5
antihack.tick_max_distance1.1
antihack.tick_max_distance_falling4
antihack.tick_max_distance_parented3
antihack.tickhistoryforgiveness0.1
antihack.tickhistorytime0.5
antihack.use_legacy_mesh_inside_checkTrue
antihack.userlevel2

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