boatai ConVars

Every variable and command in the boatai namespace that a Rust dedicated server lists, 8 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.

Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.

8 entries

Variables 8

ConVarValueDescription
boatai.allow_sleepingFalse(Generated) When enabled, boat AI entities can enter a sleep state when no players are nearby; reduce CPU usage for idle boats
boatai.avoidance_update_interval0.8How often to update the avoidance cache. Lower number means a more accurate cache at the expensive of performance.
boatai.boat_ai_frame_budget_ms0.3How long per frame to spend on boat ai
boatai.draw_debugsFalse(Generated) When enabled, draws DDraw visualisations of boat AI steering, avoidance, and pathfinding state
boatai.enable_mount_sync_distance750Distance players need to be to start syncing mounted seats
boatai.max_speed_percentage0.9(Generated) Maximum speed as a fraction of the boat's top speed that AI-controlled boats will use; default 0.9; saved and shown in admin UI
boatai.print_debugsFalse(Generated) When enabled, logs verbose boat AI decision-making output to the server console each AI tick
boatai.seconds_until_sleep30(Generated) Number of seconds a boat AI will wait without player interaction before entering sleep mode; default 30s

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