boatai ConVars
Every variable and command in the boatai namespace that a Rust dedicated server lists, 8 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.
Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.
8 entries
Variables 8
| ConVar | Value | Description |
|---|---|---|
| boatai.allow_sleeping | False | (Generated) When enabled, boat AI entities can enter a sleep state when no players are nearby; reduce CPU usage for idle boats |
| boatai.avoidance_update_interval | 0.8 | How often to update the avoidance cache. Lower number means a more accurate cache at the expensive of performance. |
| boatai.boat_ai_frame_budget_ms | 0.3 | How long per frame to spend on boat ai |
| boatai.draw_debugs | False | (Generated) When enabled, draws DDraw visualisations of boat AI steering, avoidance, and pathfinding state |
| boatai.enable_mount_sync_distance | 750 | Distance players need to be to start syncing mounted seats |
| boatai.max_speed_percentage | 0.9 | (Generated) Maximum speed as a fraction of the boat's top speed that AI-controlled boats will use; default 0.9; saved and shown in admin UI |
| boatai.print_debugs | False | (Generated) When enabled, logs verbose boat AI decision-making output to the server console each AI tick |
| boatai.seconds_until_sleep | 30 | (Generated) Number of seconds a boat AI will wait without player interaction before entering sleep mode; default 30s |
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