camerarenderer ConVars
Every variable and command in the camerarenderer namespace that a Rust dedicated server lists, 18 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.
Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.
18 entries
Variables 18
| ConVar | Value | Description |
|---|---|---|
| camerarenderer.completionframebudgetms | 5 | (Generated) Per-frame CPU budget in milliseconds for completing pending companion server camera renders |
| camerarenderer.developerpermissions | True | Enable developer-specific permissions for camera access (less restricted) |
| camerarenderer.enabled | True | (Generated) When enabled, the companion server camera rendering system is active and processes camera render requests from the companion app |
| camerarenderer.entitymaxage | 5 | (Generated) Maximum age in frames for a known collider entity entry in the companion server camera cache before it is evicted |
| camerarenderer.entitymaxdistance | 100 | (Generated) Maximum distance in metres from the companion server camera at which entity colliders are tracked for rendering |
| camerarenderer.farplane | 250 | (Generated) Far clipping plane distance in metres for companion server camera renders; default 250 |
| camerarenderer.height | 180 | (Generated) Height in pixels of the companion server camera render output; default 180 |
| camerarenderer.layermask | 1218656529 | (Generated) Physics layer mask used for raycasting in companion server camera depth sampling; defaults to solid, water, and player movement layers |
| camerarenderer.maxraysperframe | 100000 | (Generated) Maximum number of raycasts per frame used for companion server camera depth sampling |
| camerarenderer.maxrendersperframe | 25 | (Generated) Maximum number of camera render tasks that can complete per frame for companion server cameras |
| camerarenderer.nearplane | 0 | (Generated) Near clipping plane distance for companion server camera renders; 0 = use default |
| camerarenderer.playermaxdistance | 30 | (Generated) Maximum distance in metres at which player entities are included in companion server camera renders |
| camerarenderer.playernamemaxdistance | 10 | (Generated) Maximum distance in metres at which player name labels are included in companion server camera render output |
| camerarenderer.rayjitter | 0.5 | (Generated) Maximum per-axis camera rotation jitter, in sample cells, applied to each companion server camera render so a stationary camera still returns a natural scatter of ray samples instead of a rigid grid; 0 disables |
| camerarenderer.renderinterval | 0.05 | (Generated) Interval in seconds between successive companion server camera render dispatches; default 0.05s (20 Hz) |
| camerarenderer.samplesperrender | 3000 | (Generated) Number of raycast samples taken per companion server camera render pass for depth reconstruction |
| camerarenderer.verticalfov | 65 | (Generated) Vertical field of view in degrees for companion server camera renders; default 65 |
| camerarenderer.width | 320 | (Generated) Width in pixels of the companion server camera render output; default 320 |
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