creative ConVars
Every variable and command in the creative namespace that a Rust dedicated server lists, 11 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.
Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.
11 entries
Variables 7
| ConVar | Value | Description |
|---|---|---|
| creative.allusers | False | Apply creative mode to the entire server |
| creative.alwaysonenabled | False | (Generated) Failsafe toggle that must be true before any alwaysOn commands work; prevents items from accidentally entering the always-on state outside of creative mode |
| creative.bypassholdtoplaceduration | False | Bypasses bypassHoldToPlaceDuration when deploying items |
| creative.freebuild | False | Build blocks for free |
| creative.freeplacement | False | Bypasses all placement checks |
| creative.freerepair | False | Bypass the 30s repair cooldown when repairing objects |
| creative.unlimitedio | False | Bypasses limits on IO length and points |
Commands 4
| Command | Description |
|---|---|
| creative.togglealwayson | |
| creative.togglealwaysonall | (Generated) Sets the always-on state for all IAlwaysOn entities on the server (e.g. lights, switches); only works when alwaysOnEnabled is true and caller is in creative mode |
| creative.togglealwaysonradius | |
| creative.togglecreativemodeuser | (Generated) Enables or disables creative mode for a specific player by name or Steam ID; creative mode removes resource costs and unlocks building freely |
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