creative ConVars

Every variable and command in the creative namespace that a Rust dedicated server lists, 11 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.

Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.

11 entries

Variables 7

ConVarValueDescription
creative.allusersFalseApply creative mode to the entire server
creative.alwaysonenabledFalse(Generated) Failsafe toggle that must be true before any alwaysOn commands work; prevents items from accidentally entering the always-on state outside of creative mode
creative.bypassholdtoplacedurationFalseBypasses bypassHoldToPlaceDuration when deploying items
creative.freebuildFalseBuild blocks for free
creative.freeplacementFalseBypasses all placement checks
creative.freerepairFalseBypass the 30s repair cooldown when repairing objects
creative.unlimitedioFalseBypasses limits on IO length and points

Commands 4

CommandDescription
creative.togglealwayson
creative.togglealwaysonall(Generated) Sets the always-on state for all IAlwaysOn entities on the server (e.g. lights, switches); only works when alwaysOnEnabled is true and caller is in creative mode
creative.togglealwaysonradius
creative.togglecreativemodeuser(Generated) Enables or disables creative mode for a specific player by name or Steam ID; creative mode removes resource costs and unlocks building freely

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