gamemodesoftcore ConVars

Every variable and command in the gamemodesoftcore namespace that a Rust dedicated server lists, 7 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.

Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.

7 entries

Variables 7

ConVarValueDescription
gamemodesoftcore.allow_tc_corpse_no_buildingTrue
gamemodesoftcore.gather_rate2(Generated) Global multiplier for resources gathered in Softcore mode from ores, trees, logs, wild plants and animals; 1.0 = default, 2.0 = double yield
gamemodesoftcore.reclaim_building_authFalse(Generated) When enabled, items are kept in a reclaim backpack even if the player died while inside their own authorised base
gamemodesoftcore.reclaim_fraction_belt0.5(Generated) Fraction of belt slot items that are preserved in a softcore death reclaim backpack; default 0.5 (50%)
gamemodesoftcore.reclaim_fraction_main0.5(Generated) Fraction of main inventory items preserved in a softcore death reclaim backpack; default 0.5 (50%)
gamemodesoftcore.reclaim_fraction_wear1(Generated) Fraction of clothing/armour items that are preserved in a softcore death reclaim backpack; default 1.0 (100%)
gamemodesoftcore.reclaim_suicideFalse(Generated) When enabled, items are kept in a reclaim backpack even if the player died by suicide (F1 kill)

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