relationshipmanager ConVars
Every variable and command in the relationshipmanager namespace that a Rust dedicated server lists, 22 in all, with the help text it printed and the value we read. How to set them is on the ConVar overview.
Recorded on Rust build 25582902, . Values are what that server returned, which is not always the default.
22 entries
Variables 6
| ConVar | Value | Description |
|---|---|---|
| relationshipmanager.contacts | True | |
| relationshipmanager.forgetafterminutes | 960 | (Generated) Time in minutes after which relationship/contacts data for players who have not been seen is forgotten and removed |
| relationshipmanager.maxplayerrelationships | 128 | (Generated) Maximum number of relationship entries (contacts) each player can store; older entries are evicted when the limit is reached |
| relationshipmanager.maxteamsize | 8 | (Generated) Maximum number of players allowed in a single team; 0 = teams disabled; changing this at runtime updates all active teams |
| relationshipmanager.mugshotupdateinterval | 300 | (Generated) Interval in seconds between mugshot (contact portrait) refresh attempts for known players |
| relationshipmanager.seendistance | 10 | (Generated) Distance in metres within which two players must be for a 'seen' relationship event to be recorded |
Commands 16
| Command | Description |
|---|---|
| relationshipmanager.acceptinvite | |
| relationshipmanager.addtoteam | (Generated) Adds the calling player to their existing team, creating the team entry if needed |
| relationshipmanager.createandaddtoteam | (Generated) Creates a new team with the calling player and adds the specified player (by UID) to it; returns status string |
| relationshipmanager.fakeinvite | (Generated) Sends a fake team invite from the given team ID to the calling player; used for testing team invite UI flow |
| relationshipmanager.forceaddtoteam | Adds a player to a team whether they are on the server or not |
| relationshipmanager.kickmember | |
| relationshipmanager.leaveteam | |
| relationshipmanager.promote | |
| relationshipmanager.promote_id | |
| relationshipmanager.rejectinvite | |
| relationshipmanager.sendinvite | |
| relationshipmanager.sendofflineinvite | |
| relationshipmanager.sleeptoggle | (Generated) Toggles the sleep/wake state of the entity the calling admin player is looking at (within 5m); admin-only |
| relationshipmanager.trycreateteam | (Generated) Creates a new team with the calling player as leader; fails if teams are disabled (maxTeamSize == 0) |
| relationshipmanager.wipe_all_contacts | (Generated) Wipes all relationship contacts data for every player on the server; admin-only |
| relationshipmanager.wipecontacts | (Generated) Wipes all relationship contacts data for the calling player |
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